
Tushar
Gupta
© 2026
25'
Industrial and Interaction Designer

(Pre)
I trained as a product designer in India, learning to take an object from sketch and CAD to a prototype ready to make across vehicles, packaging, and brand systems. That's the physical half of the craft: form, material, and how a thing feels in the hand.
(+Post)
In Milan, a Master's in Interaction Design gave me the other half. Now I design the object and the digital experience around it as one idea — from a bone-conduction safety wearable to an ambient smart-home system. Hardware and interaction, designed together.
(=Results)
Disciplines
Industrial + Interaction
Selected projects
Four
TG-26'

Industrial Design & 3D Visualisation
01
I take an object from the first rough sketch to an image you could hand to an investor. Form development, material and finish studies, hard-surface modelling and rendering in Blender and Octane — enough attention on light and surface that the thing looks like you could pick it up.

Interaction & Experience Design
02
The object is only half of it. I design what happens around it: how it behaves, what it asks of you, what it gives back. System architecture, prototyping and testing — until the experience feels obvious rather than clever.

Identity, Packaging & Storytelling
03
A good product still has to be understood. I build the identity, the packaging and the presentation that carry it — the mark on the surface, the box it arrives in, and the deck that makes someone believe in it.

Design Research & Strategy
04
Before anything gets drawn, I find out what's actually true. Interviews, market and context research, and the unglamorous work of mapping how a product reaches the people who need it. Research that changes the design, not research that decorates it.

























